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LoL: G2 Esports vs Karmine Corp (BO5) - LEC Playoffs

Esports Vol. $4,099,594 81 traders

G2 Esports89%
Karmine Corp11%
$4,099,594 Vol. Esports

Outcomes

69
Chance
Game 1 Winner Resolved
100%
Game 2 Winner
>99%
Game 3 Winner
<1%
Game 4 Winner
68%
Match Winner
84%
O/U 3.5 Games
>99%
O/U 4.5 Games
30%
Game Handicap: KC (-1.5) vs G2 Esports (+1.5)
<1%
Game Handicap: KC (-2.5) vs G2 Esports (+2.5)
<1%
Both Teams Slay Baron Nashor Resolved
0%
Both Teams Slay a Dragon Resolved
0%
Both Teams Destroy Inhibitors Resolved
0%
Any Player Quadra Kill Resolved
100%
Any Player Penta Kill
10%
Odd/Even Total Kills Resolved
0%
Both Teams Slay Baron Nashor
48%
Both Teams Slay a Dragon
>99%
Both Teams Destroy Inhibitors
48%
Any Player Quadra Kill
50%
Any Player Penta Kill
50%
Odd/Even Total Kills
50%
Both Teams Slay Baron Nashor
<1%
Both Teams Slay a Dragon
52%
Both Teams Destroy Inhibitors
<1%
Any Player Quadra Kill
50%
Any Player Penta Kill
50%
Odd/Even Total Kills
51%
Both Teams Slay Baron Nashor
50%
Both Teams Slay a Dragon
50%
Both Teams Destroy Inhibitors
50%
Any Player Quadra Kill
50%
Any Player Penta Kill
50%
Odd/Even Total Kills
50%
Both Teams Slay Baron Nashor
50%
Both Teams Slay a Dragon
50%
Both Teams Destroy Inhibitors
50%
Any Player Quadra Kill
50%
Any Player Penta Kill
50%
Odd/Even Total Kills
50%
First Blood in Game 1?
90%
First Blood in Game 4?
49%
First Blood in Game 2?
51%
First Blood in Game 3?
49%
Total Kills Over/Under 27.5 in Game 1? Resolved
100%
Total Kills Over/Under 27.5 in Game 4?
50%
Total Kills Over/Under 27.5 in Game 3?
50%
Total Kills Over/Under 27.5 in Game 2?
51%
Total Kills Over/Under 30.5 in Game 1? Resolved
100%
Total Kills Over/Under 30.5 in Game 2?
51%
Total Kills Over/Under 30.5 in Game 3?
50%
Total Kills Over/Under 30.5 in Game 4?
50%
Game Handicap: G2 (-2.5) vs Karmine Corp (+2.5)
<1%
Game Handicap: G2 (-1.5) vs Karmine Corp (+1.5)
56%
Total Kills Over/Under 24.5 in Game 4?
50%
Total Kills Over/Under 24.5 in Game 3?
50%
Total Kills Over/Under 24.5 in Game 2?
>99%
Total Kills Over/Under 24.5 in Game 1? Resolved
100%
Total Kills Over/Under 33.5 in Game 1? Resolved
100%
Total Kills Over/Under 36.5 in Game 1? Resolved
0%
Total Kills Over/Under 39.5 in Game 1? Resolved
0%
Total Kills Over/Under 33.5 in Game 2?
51%
Total Kills Over/Under 21.5 in Game 2?
>99%
Total Kills Over/Under 36.5 in Game 2?
50%
Total Kills Over/Under 39.5 in Game 2?
<1%
Total Kills Over/Under 45.5 in Game 2?
<1%
Total Kills Over/Under 33.5 in Game 3?
<1%
Total Kills Over/Under 21.5 in Game 3?
50%
Total Kills Over/Under 33.5 in Game 4?
50%
Total Kills Over/Under 36.5 in Game 4?
50%

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This market refers to the LoL Upper bracket final match between G2 Esports and Karmine Corp in the LEC Playoffs, initially scheduled for September 6, 2026 at 11:00 AM ET. This market will resolve to "G2 Esports" if G2 Esports win the match against Karmine Corp. This market will resolve to "Karmine Corp" if Karmine Corp win the match against G2 Esports. If the match is canceled (not played at all) or ends in a tie, this market will resolve to 50-50. If the match is postponed, it must be rescheduled to a start time on or before September 20, 2026 at 11:59 PM ET (14 calendar days after the originally scheduled start of September 6, 2026 at 11:00 AM ET). If, by that deadline, the most recently announced rescheduled start time is on or before the deadline, this market resolves based on the result of the match as played. Otherwise, this market resolves 50-50, regardless of whether the match is subsequently played. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

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