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LoL: Ninjas in Pyjamas vs LGD Gaming (BO5) - LPL Playoffs

Esports Vol. $6,334,151 126 traders

Ninjas in Pyjamas0%
LGD Gaming100%
$6,334,151 Vol. Esports

Outcomes

73
Chance
Game 1 Winner Resolved
0%
Game 2 Winner Resolved
100%
Game 3 Winner Resolved
0%
Game 4 Winner Resolved
100% ▲ 53
Match Winner
<1% ▼ 63
O/U 3.5 Games
>99% ▲ 50
O/U 4.5 Games
>99% ▲ 50
Game Handicap: NIP (-1.5) vs LGD Gaming (+1.5)
<1% ▼ 30
Game Handicap: NIP (-2.5) vs LGD Gaming (+2.5)
<1% ▼ 25
First Blood in Game 1? Resolved
100%
Total Kills Over/Under 30.5 in Game 1? Resolved
100%
Total Kills Over/Under 27.5 in Game 1? Resolved
100%
First Blood in Game 2? Resolved
100%
Total Kills Over/Under 27.5 in Game 2? Resolved
100%
Total Kills Over/Under 30.5 in Game 2? Resolved
100%
First Blood in Game 3? Resolved
100%
Total Kills Over/Under 27.5 in Game 3? Resolved
0%
Total Kills Over/Under 30.5 in Game 3? Resolved
0%
First Blood in Game 4? Resolved
100% ▲ 49
Total Kills Over/Under 30.5 in Game 4? Resolved
0% ▼ 50
Total Kills Over/Under 27.5 in Game 4? Resolved
0% ▼ 50
First Blood in Game 5?
>99% ▲ 50
Total Kills Over/Under 30.5 in Game 5?
<1% ▼ 50
Total Kills Over/Under 27.5 in Game 5?
>99% ▲ 50
Both Teams Slay Baron Nashor Resolved
0%
Both Teams Slay a Dragon Resolved
100%
Both Teams Destroy Inhibitors Resolved
0%
Any Player Quadra Kill
10% ▼ 19
Any Player Penta Kill Resolved
0%
Odd/Even Total Kills Resolved
0%
Both Teams Slay Baron Nashor Resolved
100%
Both Teams Slay a Dragon Resolved
100%
Both Teams Destroy Inhibitors Resolved
0%
Any Player Quadra Kill Resolved
100%
Any Player Penta Kill Resolved
0%
Odd/Even Total Kills Resolved
100%
Both Teams Slay Baron Nashor Resolved
0%
Both Teams Slay a Dragon Resolved
100%
Both Teams Destroy Inhibitors Resolved
0%
Any Player Quadra Kill Resolved
0%
Any Player Penta Kill Resolved
0%
Odd/Even Total Kills Resolved
0% ▼ 50
Both Teams Slay Baron Nashor Resolved
0% ▼ 52
Both Teams Slay a Dragon Resolved
0% ▼ 67
Both Teams Destroy Inhibitors Resolved
0% ▼ 41
Any Player Quadra Kill Resolved
0% ▼ 44
Any Player Penta Kill Resolved
0% ▼ 50
Odd/Even Total Kills Resolved
0% ▼ 50
Both Teams Slay Baron Nashor
91% ▲ 38
Both Teams Slay a Dragon
50% ▼ 18
Both Teams Destroy Inhibitors
50% ▼ 2
Any Player Quadra Kill
50% ▼ 3
Any Player Penta Kill
50%
Odd/Even Total Kills
<1% ▼ 50
Total Kills Over/Under 33.5 in Game 1? Resolved
100%
Total Kills Over/Under 24.5 in Game 1? Resolved
100%
Game Handicap: LGD (-2.5) vs Ninjas in Pyjamas (+2.5)
<1%
Total Kills Over/Under 21.5 in Game 1? Resolved
100%
Game Handicap: LGD (-1.5) vs Ninjas in Pyjamas (+1.5)
<1%
Total Kills Over/Under 33.5 in Game 2? Resolved
100%
Total Kills Over/Under 36.5 in Game 2? Resolved
100%
Total Kills Over/Under 39.5 in Game 2? Resolved
0%
Total Kills Over/Under 42.5 in Game 2? Resolved
0%
Total Kills Over/Under 33.5 in Game 3? Resolved
0%
Total Kills Over/Under 36.5 in Game 3? Resolved
0%
Total Kills Over/Under 24.5 in Game 3? Resolved
0%
Total Kills Over/Under 21.5 in Game 3? Resolved
0%
Total Kills Over/Under 18.5 in Game 3? Resolved
0%
Total Kills Over/Under 33.5 in Game 4? Resolved
0%
Total Kills Over/Under 24.5 in Game 4? Resolved
0%
Total Kills Over/Under 21.5 in Game 4? Resolved
100%
Total Kills Over/Under 36.5 in Game 4? Resolved
0%
Total Kills Over/Under 39.5 in Game 4? Resolved
0%

Recent trades

  • No recent trades

This market refers to the LoL Lower bracket quarterfinal 2 match between Ninjas in Pyjamas and LGD Gaming in the LPL Playoffs, initially scheduled for September 6, 2026 at 5:00 AM ET. This market will resolve to "Ninjas in Pyjamas" if Ninjas in Pyjamas win the match against LGD Gaming. This market will resolve to "LGD Gaming" if LGD Gaming win the match against Ninjas in Pyjamas. If the match is canceled (not played at all) or ends in a tie, this market will resolve to 50-50. If the match is postponed, it must be rescheduled to a start time on or before September 20, 2026 at 11:59 PM ET (14 calendar days after the originally scheduled start of September 6, 2026 at 5:00 AM ET). If, by that deadline, the most recently announced rescheduled start time is on or before the deadline, this market resolves based on the result of the match as played. Otherwise, this market resolves 50-50, regardless of whether the match is subsequently played. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

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